VTT issue

Mark Mitchell mark at codesourcery.com
Fri Dec 22 19:25:55 UTC 2000


There is an unclarity in the description of VTTs.  In particular,
consider:

  struct S { virtual void f(); };
  struct T : virtual public S {};
  struct U : virtual public T {};

In a complete object of type U, the S, T, and U subobjects will all be
located at the same address.

The VTT for U contains the following entries:

  - Primary vtable for U
  - Secondary vtables for U
  - Sub-VTT for T-in-U

Consider the second category.  We need a VTT entry for T, even though
it is a primary base, because T is virtual and might end up at a 
different offset in some class derived from U.

The present description suggests that we should use 

  "the address of the secondary virtual table for X-in-D"

where X means T here.  

However, that is incorrect.  We have not specified the order in which
constructors assign to the secondary vptrs, so it is possible that the
construtor could copy the primary vptr out of the VTT and then fill in
the secondary vptr for T-in-U -- only to clobber the primary vptr.
Therefore, in this case, the VTT entry for T-in-U should actually hold
the primary vtable for U.

The best way to express this might be as pseudo-code -- that gives
implementors a blueprint to follow.  Of course, someone should check
that the code below actually matches what the document is trying to
say at present.

  /* Parameters:

       completeClass: 
         The derived class whose VTT we are building.

       baseClass:
         The base subobject for the sub-VTT we are building -- or
         the same as completeClass is we are building the main VTT.

      Note that baseClass and baseOffset together uniquely identify 
      a subobject of completClass.  */

  InitializeVTT(completeClass, baseClass) {
    if baseClass does not have virtual bases:
      return;

    // Add primary vptr.
    add entry for baseClass-in-completeClass vtable.

    // Build sub-VTTs for non-virtual bases.
    for each direct non-virtual base b of baseClass in declaration order:
      InitializeVTT(completeClass, b);

    // Add secondary vptrs.
    for each proper direct or indirect base b of baseClass 
    in inheritance graph order:
      if b is not primary:
        continue;
      if b does not have a vtable:
        continue;

      if b does not have virtual bases and no functions are overriden
      along a virtual path between b and baseClass:
        continue;
        
      if b is virtual and b is primary:
        let b' = the most derived subobject in baseClass (when
                 considered as a subobject of completeClass) that has
                 the same offset as b
      else
        let b' = b

      add entry for b'-in-completeClass

    // Build sub-VTTs for virtual bases.
    for each direct virtual base b of baseClass in inheritance graph order:
      InitializeVTT(completeClass, b);
  }
        
--
Mark Mitchell                   mark at codesourcery.com
CodeSourcery, LLC               http://www.codesourcery.com




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